This book is meant for complete beginners, and you’ll discover that it explains difficult ideas simply. If you are an experienced programmer who is new to C#, this book will provide you the depth you need to begin programming in C#. immediately. The book’s topics were carefully selected to illustrate each principle. so that you can comprehend the language more thoroughly. There are deliberately chosen to expose you to C# in a variety of contexts, but not overloading you with too much information I hope you’ll find this book valuable and helpful.


Modern general-purpose programming languages like C# can be used to accomplish a wide range of activities and goals across a wide range of industries. Although it may be used on an open source platform, the Windows.NET framework is where C# is most frequently utilised. This object-oriented programming language has a wide range of applications. Developers with intermediate to advanced coding skills might choose C#. Although experts accept that the language has a modest level of complexity, they also concur that it is quite easy to master. You can anticipate moving swiftly from a novice to an expert once you’ve been exposed to C# and put in the effort to learn it.The Unity game engine, which is now the most popular game engine, is frequently used to build games. Numerous features in C# make it simple to learn. The most difficult tasks have been abstracted away in this high-level language, making it relatively simple to comprehend and allowing the programmer to focus on other things. Because it is strong, adaptable, and well-supported, C# has quickly risen to the top of the list of programming languages.

Topics covered by this book:

  • Chapter 1 is about introduction to C#, What is C#? and Why Learn C#?

  • Chapter 2 is about Getting ready for C#, Installing Visual Studio Community, Your First C# Program, Basic Structure of a C#, Program, Directive, Namespace, The Main() Method, Comments.

  • Chapter 3 is The World of Variables and Operators, What are variables?, Data Types in C#, int, byte, float, double, decimal, char, bool, Naming a Variable, Initializing, Variable, The Assignment Sign, Basic Operators, More Assignment Operator, Type Casting In C#.

  • Chapter 4 includes Arrays, Strings and Lists. What is Array, Array Properties and Methods, what is String, String Properties and Methods, what is Lists, List Properties and Methods, Value Type vs. Reference Type.

  • Chapter 5 is  Making our Program Interactive, Displaying Messages to Users, Escape Sequences, Accepting User Input, Converting a String to a Number, Putting it all Together.

  • Chapter 6 includes Making Choices and Decisions, Condition Statements, Control Flow Statements, If Statement. Inline If, Switch Statement, For Loop, Foreach Loop, While Loop, Do while, Jump Statements, Break, Continue, Exception Handling, Specific Errors.

  • Chapter 7 and 8 covers Object-Oriented Programming, What is Object-Oriented Programming? Writing our own class, Fields, Properties, Methods, Constructors  Instantiating an Object, Static Keyword.

  • Advanced Method Concepts, Using Arrays and Lists, Using params keyword, Passing Value Type vs Reference Type Parameters and Inheritance.

  • Chapter 9 includes Enum and Struct what is Enum and Struct. Chapter 10 covers LINQ and Chapter 11 is about File Handling, Reading a Text File and Writing to a Text File.

For Detail Of All these topics click on the link given below: